• Home
  • 2017
  • 2016
  • 2015
  • 2014
  • 2013
  • 2012
  • 2011

PDI Studio 5

Design to make a difference

Feed on
Posts
comments

First Iteration

Dec 7th, 2016 by garcis2

The project was first imagined as a system of informational  kiosks strategically located around the Sanctuary for Independent Media and its surroundings. In this iteration, the system consists of one traditional two-dimensional kiosk at the main Sanctuary building which provides information about the kiosk system, the Sanctuary’s mission, and upcoming Sanctuary events. Several smaller kiosks are located in prominent locations. Unlike like the main kiosk, these smaller kiosks are not structured in the traditional way. Instead, they have the form of a classic tourist attraction tower viewer. When a passerby interacts with this tower viewer, however, instead of seeing a closer view of what is in front of them, they see a series of View-Master-esque slides highlighting interesting information about that particular location. Developed in conjunction with Sanctuary volunteers and residents of North Troy, slides might touch on any of a number of topics, including place-based history, local ecology, or promotional information for the Sanctuary. The viewer is able to click through the images in the same way that they would with a traditional View-Master, with captions printed on the physical reel to provide context. And at the end of each reel is be an additional slide inviting the viewer to visit the main kiosk for more information about the Sanctuary.

To help conceptualize the tower viewer kiosk concept, the group developed a rapid cardboard prototype of the kiosk’s physical structure (Figure 5). Modeled after the aesthetics of a classic observation deck viewfinder, the initial mock up had rounded edges and an iconic look.

Initial mock-ups of the ObservaStory were made using cardboard.

Figure 5. Initial mock-ups of the ObservaStory were made using cardboard.

The group also developed a storyboard to further clarify the user’s experience with the device. This can be seen below (Figure 6):

our-copy-of-assignment-13-proposal_alli-ayodele-sebastian-sofia

Figure 6: Storyboard illustrating a typical user interaction. The target user, Stephanie, is walking around her neighborhood when she happens upon a tower viewer kiosk on the street. Intrigued, she investigates and finds a number of interesting facts about the area immediately surrounding the tower viewer. At the end of the slides is a call to visit the main kiosk for more information. After locating the main kiosk and doing so, she tells her friends about the positive experience, spreading information about both the Sanctuary and the surrounding neighborhood.

In addition to the storyboard and the physical design of the kiosk, the team also generated ideas for what type of content would go on the informational slides. The group envisioned the slides to have somewhat of a narrative, beginning with the history of the landmark, and then continuing on to more current events, detailing how the Sanctuary is involved, and possibly including more recent personal histories (Figure 7). The notes below use Freedom Square, an outdoor performance space at the Sanctuary, as an example location.

kic-image-0002

Figure 7: Sketch illustrating the Sanctuary reel appearance and layout.

Comments Off on First Iteration



Comments are closed.

  • Projects

    • 2017
      • Artistic Prosthetic
      • Cell Protobox Activity
        • Background
        • Overview and Lesson Plan
        • Pictures from the Activity
        • Final Prototypes from the Activity
        • Recount of the Activity
        • Demo Day with PDI Students
        • Final Protobox
        • Next Steps
        • Vision
      • Hue Harmony
        • Project Scope
          • HueHarmony2.ino
          • Sampler_12bit.ino
        • Future Development
        • User Feedback
        • Research
      • infinish.ed
        • Proposed Solution – Unfini-shed
        • Proposed Solution – infinish.ed
        • User Experience Mapping
        • Design Justification
        • Roadblocks/Challenges
        • User Feedback
        • Conclusion
      • Pop-Up Symphony
      • Saltwater Greenhouse
      • Smart Protection Brace
        • Background Research
        • Initial Prototype
        • Iterations and Second Prototype
        • Next Steps
        • Potential Methods
        • User Group
    • 2016
      • Creation Station: An Interactive Kiosk
        • User Group
        • Feedback #1: Oakwood Community Dinner-November 14th, 2016
        • Feedback #2: Uncle Sam’s Bus Stop-November 15th, 2016
        • Feedback #3: Farmer’s Market- November 19th, 2016
        • Prototype and Final Build of the Kiosk
        • Final Testing and Final Thoughts
      • ElektroTone
      • Furnäture
      • Media Sanctuary Mobile Experience
        • Prototype 1
        • Prototype 2
        • Prototype 3
        • Next Steps
        • Presentation Slides
      • ObservaStory
        • Background Research
        • First Iteration
        • Second Iteration
        • Evaluation & Dissemination
      • People Library
        • Target User Group
        • Primary Iteration: The Event
        • Secondary Iteration: The System
          • The Website
          • The App
        • User Feedback: The Process
        • The Final Product
      • Physics Plank
        • Physics Plank 1.0
          • Design
          • User Feedback
        • Physics Plank 2.0
          • Design
          • User Feedback
        • Next Steps
          • Ideal Code and Construction
      • Portable Foundation Finder (PFF)
        • Background Research
        • Customer Discovery
          • Personas
          • Survey Responses
        • Prototype
        • User Testing
        • Working Demo
    • 2015
      • Alien Adaptation
        • Target User Group
        • First School Visit (September 28, 2015) – Prototype #1
        • Second School Visit (October 15, 2015) – Prototype #2
        • Third School Visit (November 9, 2015) – Prototype #3
        • Fourth School Visit (December 10th, 2015) – Prototype #4
        • Background Research
        • Alien Cards
        • Methods of Organization
        • Other Resources
      • Zoe the Green Monkey
        • Background Research
        • Evaluation & Dissemination
        • Sources for Further Teaching
      • Recipe Ratios
        • School 2 Visits
        • Background Research and Information
        • Context
        • Evaluation & Assessment
      • Space Race
        • Background Research
        • Evaluation and Assessment
        • Field Work : 1st Visit to School 2
        • Field Work : 2nd Visit to School 2
        • Field Work : 3rd Visit to School 2
        • Field Work : Final Visit to School 2
      • Rhythmatic
        • Overview/Background Research
        • User Research & Design Specifications
        • Lesson Plan
        • User Testing
        • Ethnographic Observations
        • Final Interface Design
    • 2014
      • Ghanaian Solar Heat Collection
        • Solar Production of Adinkra Ink
          • Adinkra Ink Background Information
            • Interview with Mae-Ling Lokko
            • Production of Adinkra Ink
        • Solar Production of Biochar
          • Biochar Information
          • Heliostat Development
            • Codes and Hardware
            • Phase 1: Small setup
            • Phase 2: Medium Setup
            • Phase 3: Future Design Considerations
          • Interviews with Marianne Nyman and Alex Allen
          • Planning the process
          • Prototype Design Process Images
        • Prototype Iterations
        • Testing
        • Future Prospects
      • Cheap Sensors for Quality Education
        • Building the Sensor
        • CSnap Integration for Data Visualization
        • Future Work
        • Hardware
        • Previous Iterations
        • Professional Development Integration
          • Compost Computing PD Outline
        • Transferring Data from Arduino to CSnap
        • Code (Integration with SD card data collection)
          • SD Card Readout Example
        • Code (Temperature and Humidity sensors only)
      • Condom Vending Machine
        • Cultural Background
        • Why Open Source?
        • Screen Printing Vs. Stickers
          • Hints for stickers!
        • Intitial Design Ideas
          • Initial Designs
        • Prototypes and feedback
        • Final Design
        • Feedback
        • Future Plans
      • Music & Sound: Earthquake Simulator
        • Prototyping & Iterations
          • Rounds 1 & 2
          • Round 3: Final Prototype
        • Field-Testing: User Feedback
        • How-To/DIY Projects
        • Future Testing
        • Dissemination
    • 2013
      • Edu-Ponics
        • The Community Garden
        • The Tower
        • The Monitoring Unit
          • Code
          • Prototype
        • Dissemination
        • User Feedback
        • About
      • Fraction Bot
        • Future Iterations
        • Primary Market Research
        • Prototyping/Testing
        • Source Code–Please Use
      • Ghana Outreach Solar Reflector
        • Cultural Background
        • Partnership with KNUST
        • Prototyping
          • Initial Mock-up
          • Lamination
          • Plywood Model
          • Reaction Chamber
          • Stainless Steel Ribs
        • Testing
        • Future Iterations
      • iQube
      • Lean Green Clean Machine
        • Background
        • Redesign Proposal
      • Music Factory
        • Prototype
        • Field Testing
        • Dissemination
      • Nutrition Kitchen
        • The Game
        • Learning About Nutrition
        • Children’s Reactions and Results
      • Solar Tracker
    • 2012
      • 2 Fast, 2 Curious
        • Learning Objectives
        • Make It Yourself!
          • Hardware
          • The Code
        • Responses
        • The Game
        • Downloads
      • Apollo 2 1/4
        • Children’s Reactions
        • Final Trip Notes
        • Fraction Practice
        • Materials & Software Used
        • Source Code
      • Coordinate Kinection
        • The Game
          • How to Play
          • Screenshots
        • Student Reactions
        • Do It Yourself
          • main.cpp
          • Instructions
          • Download
      • Discover The Universe
      • Power Up!
        • Make Your Own
        • Platform Theory
          • Software Theory
        • Research and Development
        • Student Reaction
      • Squid Learn
        • Building the Lesson Plan
        • How It’s Made
        • Research and Iterations
          • 1st Visit
          • 2nd Visit
          • 3rd Visit
        • Student Reactions
    • 2011
      • Alien Frontier
        • Downloads
        • The Process
          • Ethnographic Description
          • Ethnographic Description 1
          • Ethnographic Description 2
      • Cookie Creations
        • Cookie Creation Game
        • Classroom Process
        • Assessments and Surveys Used
        • Research
      • Fast Track
        • DIY
        • Learning Objectives
        • Materials
        • Response
        • Components
      • Make ’em Fresh
        • Make ’em Fresh: How It’s Made
          • Team Contributions
        • Make ’em Fresh: Research and Iterations
          • Early Concepts
          • Images: First and Second Visits
          • Future Iterations
        • Make ’em Fresh: Student Response
          • Pre- and Post-Testing
      • Rap Star
        • The Game
          • What?
          • When & Where?
          • Who?
          • Why?
        • Field Testing and Iterations
          • First Visit
          • Second Visit
          • Final Visit
          • Ethnographic Descriptions
        • What Now?
          • Conclusion
          • Future Iterations
          • Additional Images
      • Rush More
      • School House of Pop
        • Educational Goals
        • Student Response
        • Design Evolution
        • Future Design Aspirations
        • Culture and Society
        • Pictures at School

Theme: MistyLook by Sadish. WPMU Theme pack by WPMU-DEV.